Wednesday 13 November 2013

Week_7

This week is a further look at some of the possibility within the loft, the fit deformation affords many possibilities. 

Essentially with the fit you have the path (a line), a shape lofted ( here a triangle), a shape for  the x-profile (in the fit deformation) and a shape for the y-profile (again in  the fit deformation).
 


1_With 3d snap on draw out a line in the top view, watch it in the perspective  view for appropriate length.(name it path)
 

2_In the left view, snap still on draw out triangle pointing down at 6'0 clock.  not too big.(name loftshape)
 

 3_select the path and loft the triangle along the path (standard primitives  dropdown to compound objects, select loft). Then with path selected, click get shape in the loft dialogue box (triangle).
 






 4_Draw out an extended pentagon in the top view (this will be the x-shape in fit  deformation). Top shape below.






5_Draw out an extended rectangle in the shape of the side of a boat in the top  view.(this will be the y-shape in fit deformation).
 

6_With the lofted shape selected. Open the Fit within Deformations and deselect  the x-y lock
 

7_Click the display-x axis button and the get shape button (finger on the red  line next to the end button on the right). Select the  pentagon shape in the top view.






8_Click the display-y axis button and the get shape button (finger on the red  line next to the end button on the right). Select the distended rectangle (side boat shape) shape in the top view.
 

9_This should give you something similar to the following  screen shot of  the perspective view




To make the shape a cut-out for the boat

10_Take the original shape of the triangle, at the vertex sub-object level add  three vertices via the refine button in the modify panel. check out the amount  of vertices and that they correspond in each of the
triangles, at sub-obj lvl for vertex in the modify panel under selection/  display click show vertex number. Move up to the object level. Shift key, move  down and copy the shape twice.



11_Introduce these two new triangle at 2% and 89% along the path with a simple  loft get shape move.
Should now have something that looks like the screen shot above.

 

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